New York City — San Francisco
Designer & Artist.
Fifteen years mapping systems
and the spaces in between.
Research-led, detail-focused, and genuinely curious about how things connect. From consumer music apps to construction SaaS and real estate infrastructure, I make complicated things make sense.
Selected Work
Experience
- 2023–Present
Trunk Tools
Product Design Lead
- 2020–2023
HomeLight (acquired by HomeLight in 2020)
Senior Product Designer
- 2018–2020
Disclosures.io
Product Designer
- 2016–2018
PlanGrid (acquired by Autodesk in 2018)
Product Designer
- 2010–2016
8tracks
Lead Designer
- 2009–2010
Soundtracker
Researcher / Copywriter / Production Designer
- 2008–2009
GameTank
Illustrator / Writer / UI Designer on Guitar Rising (acquired by Ubisoft and developed into Rocksmith)
Current Tools
AI & Code
Cursor, Visual Studio Code, Claude Code, Codex
UX/UI
Figma
Research & Knowledge
Notion, Confluence, Granola
Vector & Motion
Adobe Creative Suite
Illustration
Procreate (iPad), pen & ink